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Cropout - UE5 Audio Implementation

Project type

Sound Redesign and Audio Implementation

Date

January 2025

Role

Sound Designer, Technical Sound Designer

This project showcases the audio implementation on the Unreal Engine project Cropout, a top-down casual RTS.

All the sounds were worked within Unreal using Metasounds, Submixes, Control Buses and the rest of Unreal audio authoring tools to create a nice enviroment and popping sound palette.

© 2025 by Hugo Rejas Pinelo. Powered and secured by Wix

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